Ingvar Angst wrote:War Kitten wrote:...
We, they, our... ah, ok. Now it makes sense. You're one of the ones looking to take advantage for your own benefits. I'm thinking of Eve as a whole. We'll never agree.
You've been arguing from the standpoint of a wormhole dweller that your thoughts are good for lowsec.
I'm arguing that as a lowsec dweller, lowsec will be just fine with CCP's changes.
Who has a more experienced opinion?
Yes, please explain to me why the following situation won't happen:
Edart eno wrote:CCP Omen wrote:
Ya I'm just a guy and I'm not part of some alliance, just a small corporation but I do my PI in lowsec, it's not great to have the Devs tell me 'tough *****' go do PI in highsec. I'm taking the risk here shouldn't I get some sort of reward? Instead I'm getting shoved out of Lowsec so that larger corporations that have massive resources can control everything. PI was great because it was accessible to all, now it's just another resource for alliances to fight over.
That's not our intention, if you are a small corp you are very much the focus of this. But honestly, what if a large alliance takes control of a CO and charge you 9% tax? Isn't that fine? they provide the service, you pay for it and it's cheaper than highsec? Our assumption is that Alliances or any corp will want to make money off their CO in low-sec. If that assumption turns out to be wrong, then we might intervene with a future update.
Regards
Omen
But this is where you are so horribly wrong,
corps will not set a 9% tax! Please let me explain and bare with me.
I love the idea, I really do. However in practice it will never ever work the way you now intend it to. The reason for this is very simple; the "tax-amount " balance won't work in a game with players and mechanics like EVE. I know what you are thinking (atleast I like to believe I do), you are hoping that corps will lower their taxes because
1: if they lower their taxes, more people will use their planet and therefore more revenues again.
2: the higher their taxes the more chance PI'ers will get discontent and destroy the office.
However in reality this 'free-market' dynamism will never happen because:
1: - Planet installations are Immobile and specific to the planet. (and this one is a biggy!)
- Planets are only really survivable for perhaps 1 to 3,4 players.
- Planet resource layout, Installation setup, logistical problems, ... already make planets highly unsuitable for comparison, combine that with a dynamic tax and people will have no means to effectively compare planets --> no incentive for the corps to adjust their taxes --> Planet taxes will go from a free market equilibrum to a hostage/griefing mechanisme.
2: - the people who will be shooting down the Offices won't be other PI'ers, but will be griefers or mercs, just like we can see with POS'es in low sec. Effectively making PI just another Moon mining, SOV warfare, Corp, Alliance slugfest and to be honest we've already got plenty of those who already should be more than lucrative and exciting...
Or Limit this system to Non Empire (this system is perfect for NPC Null to stand out from Low or regular sec, and give WH holders some extra isk and means from invaders)
Or Limit the tax range amount from example 2% to 30% max
Or Combine these two and have Null do what it wants and Low only have taxes up to 15-20% max (can be a lot lower since it already is a fairly large amount for relatively an entirely passive income)